This last weekend I and several hundred other people attended the FullIndie Summit 2014 in Vancouver. It is a pretty great community always willing to help and share advice. Here is the dump of my notes.
- Show unfinished works to media early , as long as they are well polished
- Get your friends to play it often to iterate, but get new eyes that aren't friends
- Ship on all platforms you can, except when you should focus on one you love
- If you like business more than games go away, but run your game like a business to make money
- Your game needs a story, except when it doesn't
- Playing with friends is awesome, unless you want to be alone in VR
- Games need balance, unless they don't
- The press wants to talk about your game, as long as you are interesting, have a back story and a pre-existing relationship
- The audience does not see the depth of flaws you do
- Narrative and story around characters helps people relate, give them a life and a world to live in, art, lighting, sounds, environmental changes, these all create experiences for the character and player to live in.
- QA is about breaking the game, playtesting is about improving it. Don't confuse them.
- Don't leave your player in learned helplessness. If not a linear path overcommunicate they can explore
- If open experience there are no capital C choices, only possibilities and ripples from decisions
- Animated gifs (and probably Vines) are better for sharing and showing gameplay than static images
- Creative work is emotional. Up, down, feel good, bad, and everything else. It is okay to tell people and talk about it
- Lead with familiar, go weird later
- No one reads, ever, really, they don't.
- Measure how it is played. Do all the stuff/classes/experiences get used
- Your game is not for everyone
- Unity5 is just wow
Links to check out
- https://www.youtube.com/watch?v=G-2dQoeqVVo (What VR Could be)
- http://www.behaviormodel.org/ Fogg
- https://www.youtube.com/user/XEODesign Xeo and DOSE
There was so much more. You can get a taste of it and find more opinions by checking the twitter search
Thanks organizers. I'll be back next year.